If anybody has any experience with InControl, I'd appreciate if you could share any way you've overcome this if the issue has cropped up for you. Simply searching for Direction or DPad for my inputs isn't really a solution, as both perform seperate functions. However, when I use an off-brand controller, such as the "Orb Playstation 3 Controller" or my original xbox controller connected to the "3 in 1 Magic Joy Box" (the two off-brand items I'm testing with), Direction.X/Y will translate to the d-pad of the device and I get no response from from any of the analogue sticks. When I use /Y, it will translate onto the analogue stick for the 360 controller and using InputDevice.DPadUp/Down/Left/Right will translate to the d-pad. I am trying to make compatability with off-brand controllers so that a user won't have trouble if he doesn't have an official 360 controller. I'm using the InControl plugin to handle my controller inputs within my game. ![]() Reddit Logo created by /u/big-ish from /r/redditlogos! Long series.ĬSS created by Sean O'Dowd, Maintained and updated by Louis Hong /u/loolo78 Favors theory over implementation but leaves source in video description. Normally part of a series.Īlmost entirely shader tutorials. Lots of graphics/shader programming tutorials in addition to "normal" C# tutorials. Using Version Control with Unit圓d (Mercurial) Related SubredditsĬoncise tutorials. Unity Game Engine Syllabus (Getting Started Guide)ĥ0 Tips and Best Practices for Unity (2016 Edition) Lots of professionals hang out there.įreeNode IRC Chatroom Helpful Unit圓D Links In order to avoid misunderstandings, I would like to be upfront about the following points: InControl is not for non-programmers. ![]() This price tends to increase every few versions as major features are added. Use the chat room if you're new to Unity or have a quick question. InControl is currently sold through the Unity Asset Store and is priced at US 40. Please refer to our Wiki before posting! And be sure to flair your post appropriately. Remember to check out /r/unity2D for any 2D specific questions and conversation! A User Showcase of the Unity Game Engine.
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